Rendering (Plant)
3D Rendering and printing is super cool. It is much like making pots for all of those "I don't want to get dirty" types (just kidding) but it is a fascinating way of building and thinking about space. I am always a big advocate of knowing exactly what you are going to make before going into the studio. I know a lot of people like to go in and play, but for me I like to have every object and step in the process laid out. I think it makes a better final product. 3D rendering is the same thing, Plan things out, consider things carefully then execute.
Here at Alfred, Carlo Sammarco has been teaching a series of very popular 3D rendering classes and is producing a lot of interesting things.
This is borrowed from Yanko Design. Talking about the Martinus Teapot by famous designer Art Lebedev.
If you are the sort of person that’s got their fingers in the 3D rendering world, you might know about computer graphics researcher Martin Newell. In 1975 he took it upon himself to digitize his own Melitta teapot. Since then the teapot has become a common symbol, a basic project for every 3D object worker and designer. What Art Lebedev studio’s done here is to take that concept, that teapot, and push it back into the real. Red, green, blue, and alpha.
Below you’ll see a bunch of little rectangles showing their search for the correct number of polygons, then take a peek at the final product. Or look at the pics in any order you want, too, I suppose.
Lemme tell you how much I want this pot: I don’t drink coffee. I want this pot. I want this pot so much. It’s just lovely.
Artistic Director: Artemy Lebedev
Art Director: Timur Burbayev
Designer: Yevgeny Kazantsev
Industrial Designer: Lin Tao
Modeler: Alexander Pozdeyev
Visualizator: Dmitry Dolgikh




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